Rewards

Jun. 8th, 2011 10:09 pm
[identity profile] the-overseers.livejournal.com posting in [community profile] planeocracy
Good job with the attack, everybody. I'm very proud of you, as is Confuto Ordinatio. I've been authorized to offer everyone who assisted in the planning and execution of this operation a reward, you may come to my office to claim it at any time.

[OOC: Reply here to collect a reward. ANY character that participated either in the planning, the diversion of the Inspectors, or the actual attack is entitled to a reward, if your character wasn't particularly active please just forgo a reward for them, but I'm generally using the honor system. Most of you had at least one character really active, I know, so in general most everyone should be entitled to one.

All raw material items you may have forged into currently existing items or made into new ones, just specify your desire to do so when requesting it. If you want, you can hold on to it, just contact a mod before you choose to use it so we can OK it.]


Carry-over license: Standard carry-over license, one ability or item can be marked and will be allowed to be used at its normal capabilities no matter what world you enter.
Resurrection: A one-time use boon, this will allow a character to have one resurrection paid for.
Post-Death Active Duty License: For those who are destined to die in their world, this boon pays for the fees of resurrecting them and calling their soul back to Confuto Ordinatio. They are not permitted to return to their own world, but instead are granted permanent citizenship in Confuto Ordinatio, as well as the right to travel to the Outer Rim and own property. This also pays for a power source equivalent to the output of their soul, should their soul's presence in the world have a bearing on the world's destiny. Once this is activated, they will age normally on Confuto Ordinatio time, and any death beyond that point will not entitle them to a resurrection, although they may pay for one out of pocket or set up an emergency loan system should that be the case.
Admant Ore: Admant Ore is a special ore that can be forged into a pre-existing weapon or used to create an entirely new weapon. It's special properties make it twice the weight of steel but ten times as hard as diamond.
Mana Battery: A Mana Battery can be charged with a person's inherent magical ability and used in a crisis. It's standard capacity is about 1/6th that of a reasonably powerful mage. When employed, a Mana Battery can be used either to recharge a person's abilities, or accessed to augment a spell or ability as it is cast or used.
Telepathy Crystal: This crystal can be affixed to some sort of headpiece, granting the user the ability to telepathically communicate with people they are able to see. It creates a two-way link, so those who are being communicated with can still answer. The Telepathy Crystal can be combined with the plane-crossing communications of the PDAs to contact those in possession of a Confuto Ordinatio PDA, even if they are within the compound or on another plane entirely.
Lens of True Seeing: A single ruby lens that allows the wielder to pierce illusions and deceptions while looking through it.
Amorphous Ore: When refined, this ore can take the shape of any weapon of equivalent mass the user desires, responding to their will. The ore itself has the hardness of steel, but no other mystic properties on its own.
Globe of Everlight: This globe floats within a foot of its wielder when activated, and shines light at will. The light can be extinguished or lit with a simple command word, and there is no limit to the time it can remain active. The Globe of Everlight can pierce most forms of magical darkness.
Trueform Ore: A special ore that can be woven into any item, allowing it to retain its properties no matter the world it is taken to.
Protection Weave: This thread can be woven into even the most ordinary of garments, granting it the hardness of steel, as well as an aura of warding that can protect from some spells.
Hat of Disguise: This flashy tophat can, with the use of a command word, create an glamor simulating whatever outfit you desire. The hat can remain active for eight hours before it must recharge, and it requires about 3 hours to recharge. When not active, it recharges on its own, allowing for staggered use throughout a twenty-four hour period.
Crystal of Protection: This can be set into pretty much anything with a slot for a gem such as jewelry or weaponry, it generates a soft blue glow that protects the user from harm. While the effect is not absolute, it will ward off just about any minor damage and can make a serious injury moderate, or even a fatal injury into merely a serious injury.
Everburning Gem: This can be set into a weapon or other implement with a slot for a gem. It sets the object permanently aflame when wielded or worn. The flame does not harm the wielder or wearer. The flames can pierce most flame resistances, and it can be de-activated and re-activated with a command word.
Energy Crystal: This crystal can be set into any weapon or affixed into an empty handle or hilt. It either encases the weapon in an energy aura if activated. Depending on the composition, it can even generation a blade of pure energy.
X-Ray Glasses: These glasses can see through 3 feet of solid steel. By Confuto Ordinatio by-laws, X-Ray Glasses will not penetrate undergarments (but will show outlines of dangerous items such as weaponry concealed in undergarments). Confuto Ordinatio would like to remind people that removing that feature is strictly illegal. The X-Ray glasses have a number of settings that allow the wielder to determine what they want to see through and what they do not want to see through (clothing, objects, skin, etc).
Guardian Angel:The Guardian Angel is a beautiful gold pendant with a perfectly round blue sapphire inlaid on a gold medallion. When worn, it alerts the wearer to hostile intent in the area and the severity of the hostile intent, as well as the source. It will activate if the hostile intent is not directed at them, but it does not differentiate.
Signature Pen: You can set your own signature to this pen, and it will sign on the appropriate line for all paperwork presented to it. Warning: if it is not watched, it will move on and seek other things to sign. The pen does not run out of ink, but prolonged activity makes it lose its ability to discern an actual signature line, and it will start signing everything.
Radar Function: A PDA upgrade that will allow you to discern the proximity of all hostile individuals within half a mile of your location.
Map Function: A PDA upgrade that displays a map that extends within half a mile of your location and moves with you.
Analysis Function: A PDA upgrade that will allow you to analyze the composition and function of any object within the database. More obscure objects may take longer to scan or may not be readable.
Sponge of Absorption: This ordinary looking kitchen sponge can absorb up to 10 olympic swimming pools (6480000 gallons) of liquid, all of which can then be wrung back out (although this takes a long time.).
Universal Media Upgrade: This upgrade is for the PDA, and it will allow it to directly play any form of electronic media in existence. The upgrade also comes with a substantial memory increase, allowing it to store a much greater quantity of media than before.
Emergency Gate Function: This upgrade is for the PDA, and it will allow the PDA to activate an emergency bore, allowing the bearer to either gate in reinforcements or escape in a sticky situation. As Bores are only to be used in emergencies, overuse of the application can cause it to be revoked.
Power Cell Pack: This 5-pack of power cells are universal, and can be connected to just about anything. In times of emergency or need, they can be affixed to an object to provide it with power, granting active time anywhere from weeks to hours, depending on the device. Power cells can also be recharged through the PDAs, so long as the PDAs are receiving power from the mainframe (normally, the mainframe is supplying all active PDAs with power, so long as they are within the gate network. Some worlds, such as Quarantined Worlds, can prevent power flow). Power cells take 24 hours to recharge.

In addition, characters may request some sort of special item or favor, which may or may not be accommodated depending on the nature of it. Please put the words "Special Request" in the title of your post so we can find it easily.
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Planecracy: An open-world panfandom game

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